Advanced & Stylized 3D Platformer Template (GODOT)

Overview : 

This template provides a professional, physics-based foundation for 3D platformers in Godot 4.x. It focuses on clean, solid 3D visuals and robust gameplay mechanics, handling complex Vector3 math and custom Shaders right out of the box.

Whether you are looking to build a full game or just want to see how Godot handles character physics, signals, and code structure, this project file is completely free to download and explore.

Key Technical Features :

  • Momentum Physics: The movement is momentum-based, meaning velocity is maintained mid-air for a fluid, high-quality platforming feel. ( Keep Holding the Key for this or just lift your finger to stop it mid air )
  • Pro Camera System: It includes a SpringArm3D pivot that uses multi-layer collision mask logic to smoothly follow the player while ignoring unnecessary geometry.
  • Immediate Animation Logic: The character states are managed by a pre-configured AnimationTree, allowing for snappy and responsive switching between idle, sprinting, and jumping. (Take a look at the AnimationTree and AnimationPlayer in the project so you can see how Godot makes animations works in projects )
  • Advanced Collision Layers: The project is cleanly organized, separating the physics layers for the player, hazards, and the camera.

Shader Library Included :

  • Gemstone Shader: A refractive, clear yellow crystal material with dynamic edge-glow and sparkles.
  • Hazard Effect: A black hole-style hazard with a pulsating accretion disk and unstable vibration.
  • Digital Goal Flag: A gradient-alpha curtain effect inspired by classic arcade UI.
  • Glass Platforms: A hybrid shader for moving platforms that features solid metallic frames with refractive glass centers.
  • Water Shader: A stylized water effect with sharp foam-line logic and gentle vertex waving.
  • Custom Sky: A gradient nebula background with procedural sparkling stars.

Credits & Support

  • Animations: The 3D animations are sourced from the Universal Animation Library by Quaternius.
  • Developer: Mohammed Amin Djellab
  • Contact: its.amin.djellab@gmail.com

I built this kit to help developers skip the frustration of 3D orientation and camera clipping, allowing you to focus entirely on level design and coding. If this template helped you jumpstart your project, consider supporting my work so I can continue developing modular assets for the Godot community.

Download

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Click download now to get access to the following files:

Godot File.zip 11 MB

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